Rank B
Category
Tank Melee
Description
Powered by Dwakel technology. You feel like a tank!
Mana regeneration methods
Gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.
Stats description
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Double click a monster to start Auto Attacking it. This is a basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.
Information
- Damage Base 1
- Mana Cost 0
- Distance Near
- Affects Enemy
- Type Auto
- Cooldown 1 second
- Hit Targets 1x
- Mana Increase 5%
Deal 150% damage to your target
Information
- Damage Base 1
- Mana Cost 0
- Distance Near
- Affects Enemy
- Type Physical
- Cooldown 2 seconds
- Hit Targets 1x
- Mana Increase 1%
Discharge an energy bolt. Applies Flash Bolt, reducing your target's Hit Chance by 20% for 8 seconds.
Information
- Damage Base 3
- Mana Cost 0
- Distance Far
- Affects Enemy
- Type Magical
- Cooldown 9 seconds
- Hit Targets 1x
- Health Increase 1%
Auras
- Affects Enemy
- Maximum Stack 1x
- Duration 7 seconds
Effects:
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Emit a burst of electrical energy that bounces to up to 4 targets. 50% to infict shock
Information
- Damage Base 1.3
- Mana Cost 0
- Distance Far
- Affects Enemy
- Type Magical
- Cooldown 5 seconds
- Hit Targets 4x
Auras
An aura that causes damage over time. - Affects Enemy
- Maximum Stack 1x
- Duration 7 seconds
- Chance 50%
Effects:
-
- Enemy Damage Over Time Resistance -100
- Enemy Damage Resistance -30
+30 endurance
Auras
+20% critical chance
Auras
Supercharge your armor, healing you over time. Also applies Event Horizon, reducing the damage you take by 35% for 15 seconds.
Information
- Damage Base -5
- Mana Cost 0
- Distance Near
- Affects Self
- Type Magical/Physical
- Cooldown 29 seconds
- Hit Targets 1x
- Health Increase 3%
- Mana Increase 2%
Auras
An aura that heals over time. - Affects Self
- Maximum Stack 1x
- Duration 14 seconds
Effects:
-
- Self Damage Resistance +35
Get It From
Required
Necessary for