Wandering deity without a shrine or worshippers, earning the nickname Stray God. Despite humble and comedic exterior, hides a complex past as a god of calamity, once feared for his role in death and destruction.
Tank Melee
Wandering deity without a shrine or worshippers, earning the nickname Stray God. Despite humble and comedic exterior, hides a complex past as a god of calamity, once feared for his role in death and destruction.
Gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.
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Dealing physical damage to a single target. This attack is quick and efficient, allowing you to maintain pressure on enemies in close combat.
Performs a precise strike infused with divine energy. Applies Divine Energy to self stacks up to 8 times. Recover 8% of your max hp
Call upon divine favor, granting yourself and allies a temporary boost in haste by 20% and damage by 25%
Channeling inner turmoil, he taps into his godly essence, unleashing the full force of his wrath upon the target, applying a defense debuff for 8 seconds that decreases every 2 seconds.
-15% damage taken
+15% critical chance
Channels divine power into a devastating area-of-effect attack, unleashing a torrent of spiritual energy that damages all enemies within a radius. Damage is increased by your Divine Energy stacks and consume them after you use this skill.
The Nuke skill increases damage by 50% per stack of the selected aura. After using the skill, the aura's charges are reset to zero. Example: - Base damage: 100 - 2 stacks: 100 * 1.0 = 200 damage - 4 stacks: 100 * 2.0 = 400 damage
Critical damage is increased by 30%
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