Rank C
Category
Tank Melee
Description
The Squire is a steadfast apprentice and aspiring knight, embodying loyalty, determination, and the will to grow.
Mana regeneration methods
Gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.
Stats description
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Double click a monster to start Auto Attacking it. This is a basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.
Information
- Damage Base 1
- Mana Cost 0
- Distance Near
- Affects Enemy
- Type Auto
- Cooldown 1 second
- Hit Targets 1x
- Mana Increase 5%
Deal 100% damage to your target
Information
- Damage Base 1
- Mana Cost 0
- Distance Near
- Affects Enemy
- Type Physical
- Cooldown 1 second
- Hit Targets 1x
- Mana Increase 1%
Heal yourself
Information
- Damage Base -8
- Mana Cost 0
- Distance Near
- Affects Self
- Type Physical
- Cooldown 5 seconds
- Hit Targets 1x
- Health Increase 1%
Deal 130% damage to your target
Information
- Damage Base 1.3
- Mana Cost 0
- Distance Near
- Affects Enemy
- Type Physical
- Cooldown 5 seconds
- Hit Targets 1x
+30 endurance
Auras
+ 10% damage
Auras
Deal 300% damage to your target
Information
- Damage Base 3
- Mana Cost 0
- Distance Near
- Affects Enemy
- Type Physical
- Cooldown 7 seconds
- Hit Targets 1x
- Health Increase 3%
- Mana Increase 2%
Get It From
Required
Necessary for