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Cure Arcana Shadow

Prismatic
<FONT color='#FF99CC'>Cure Arcana Shadow</FONT> male
<FONT color='#FF99CC'>Cure Arcana Shadow</FONT> female

Open! Tear Arcana Rod! Shuffle! Reverse! Enveloping all in mystery and secrets, Cure Arcana Shadow! Now, welcome to the labyrinth

Information
  • Icon iiclass
  • Type Class
  • Rarity Prismatic
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 C
  • Game Quantity 19x
  • Temporary No
  • VIP Only No
  • Marketable No
  • Sellable Yes

Rank SP

Category

Defensive Caster

Description

Reverse Hermit excels at turning moments of despair into opportunities for resilience and unity, symbolizing the power of connection found even in loneliness.

Mana regeneration methods

Gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.

Stats description

.

Damage your target, increasing damage they take by 15%. Earch hit increasing your damage by 1% and DoT damage by 5%, stacks up to 50 times.

Information
  • Damage Base 3
  • Mana Cost 0
  • Distance Far
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 5%
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 7 seconds
  • Effects:
    • Self Damage Over Time Boost +5
  • Affects Self
  • Maximum Stack 50x
  • Duration 7 seconds
  • Effects:
    • Self Damage Boost +1

Commands Mashutan to leap toward the target and aggressively poke the enemy.

Information
  • Damage Base 10
  • Mana Cost 15
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 2 seconds
  • Hit Targets 1x
  • Mana Increase 25%
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 11 seconds
  • Effects:
    • Self Haste +15
    • Self Critical +15

Unleashes a forbidden sphere of dark arcana energy that explodes upon impact. Infict damage overtime

Information
  • Damage Base 15
  • Mana Cost 30
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 7 seconds
  • Effects:
    • Self Damage Over Time Boost x15

Summons shadow butterflies that swarm around you, healing you overtime and increasing your dodge chance.

Information
  • Damage Base -12
  • Mana Cost 25
  • Distance Far
  • Affects Self
  • Type Magical
  • Cooldown 11 seconds
  • Hit Targets 8x
Auras
Applies a healing-over-time effect that restores a random amount of health within a specified range whenever the avatar takes damage from an aura. This class extends DamageOverTime but overrides it to heal instead of damage.
  • Affects Allies
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Self Evasion +65

+15% haste

Auras
    Effects:
    • Self Haste +15

+30% magic damage, x1.25 magic multipler

Auras
    Effects:
    • Self Magic Boost +30
    • Self Magic Boost x1.5

Calls forth a celestial storm of arcane stars that rain down your target. Infict huge damage overtime.

Information
  • Damage Base 50
  • Mana Cost 75
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 1 second
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 7 seconds

+25% critical rate, +50% critical damage

Auras
    Effects:
    • Self Critical +25
    • Self Critical Multiplier +25

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Necessary for

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