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Tank Melee
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Gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.
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Double click a monster to start Auto Attacking it. This is a basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.
Move unseen through the mist and strike a vulnerable target. Deals heavy Physical Damage if Hidden Mist is active applies Bleed for 6 seconds.
Trap an enemy inside a sphere of water, dealing Water Damage and Stunning the target for 2 seconds.
Unleash a devastating swing with the Executioner's Blade, dealing massive Physical Damage to up to 3 enemies. Restores a portion of Health based on damage dealt.
Heals the caster for a percentage of the damage dealt. The heal amount is calculated based on the configured multiplier in the handler parameters, restoring health immediately after the skill hits. Applies any associated aura effects upon execution.
-400% critical chance, x3 crit multipler
+80% dodge chance
Cover the battlefield in a thick mist, reducing enemy Hit Chance and turning yourself invisible for 8 seconds. While in the Hidden Mist state, all incoming attacks are automatically dodged and your attack become guaranteed Critical Hits.
+100% critical damage
| Action | Item |
|---|---|
| View | Hidden Mist |
| No Location/Rare/Not Found |
| Action | Item |
|---|---|
| View |
| Action | Quest |
|---|---|
| View | Hidden Mist Talisman 1x |
| No Location/Rare/Not Found |